✦ Level 70 Cap ✦ AH in Gold ✦ Edited Class Combos ✦ All Languages ✦ Higher XP, TP, and Drop Rate ✦ Edited Item Shop ✦ Item Shop Promotions ✦ 64 Bits ✦ Easy Leveling ✦ Starter Gifts ✦ Max-Level Gifts✦ and more!
Server Goals: ► Strong stability. ► Well balanced classes to make all combos playable and enjoyable. ► Ensure that diamond and gold quantities are well balanced. ► Open to item shop and class-combos suggestions.
Basic Information: ► Human, elf, and dwarfs are available. ► x8 XP, x7 TP, x3 Drop Rate. ► Classes will be balanced to make each class combo playable. Note: Expect nerf/buff for over-power/weak class combos, and you can notify us in . ► Maximum level is 70. ► There are rewards for reaching max level (70). ► Tomb of the Seven Heroes is the last dungeon opened. ► There are rewards for finishing 60, 65, 67, and 70 dungeons (Hard mode) for first, second, and third guilds/groups. Note: Each player has the right to take one reward per dungeon. ► Dias are farmable in many instances.
Item Shop and Trades: ► There will be item shop promotions each weekend► Dias, Rubies, and Phirius Token shops reworked. ► Gear can be upgraded perfectly to +16 . ► Strong runes in Dias shop (level 5). ► Auction house products are sold in gold only. ► VIP subscription gives: 30 Days Phoenix - 30 Days Angle's Sigh - 30 Days Master Repair Hammer - VIP potion (10% movement speed + 35% mount speed).
These skills changes are done (and tested) to make all these classes do the same DPS after amount of time. Other classes will be changed in future patches. Expect buff/nerf depending on players' performances. Enjoy!
Knight: Threaten: Target attack power reduction 54% -13.5%.
Shield of Discipline: Damage absorption 64% - 40%.
Item-Set-Skill (Tyrant): Permenant aggro 3% - 15%.
Knight/Warrior: Authoritative Deterrence: Damage 36% - 6%.
Authoritative Deterrence: Effect time 3s - 5s.
Warden: Charged Chop: Damage 100% - 70%.
Cross Chop: Mana cost 100% - 50%.
Frantic Briar: Mana cost 100% - 50%.
Thorny Vines: Mana cost 100% - 50%.
Warden/Warrior: Feral Leader: Damage 50% - 40%.
Warden/Scout: Morale Boost: AOE buff Self buff.
Secret Agreement: Damage 20% - 5%.
Warrior/Scout: Skull Breaker: Damage 100% - 115%.
Warrior/Mage: Electric Attack: Damage 100% - 70%.
Lava Weapon: Damage 70% - 50%.
Lightning Burn Weapon: Damage 100% - 70%.
Possessed by Anger: Defense 57% - 0%.
Druid: Summon Sandstorm: Cooldown 8s Cooldown - 2s.
Summon Sandstorm: Mana cost 100% - 50%.
Scout/Warrior: Combo shot: Damage 100% - 75%.
Scout/Rogue: Combo shot: Damage 100% - 75%.
Deadly Poison Bite: Damage 100% - 60%.
Piercing Arrow: Damage 100% - 75%.
Rogue/Warrior: Poisonous Infection: Damage 100% - 360%.
Poisonous Infection: Cooldown 15s Cooldown - 8s.
Decay: Damage 100% - 190%.
Decay: Cost 30 Energy - 15 Rage.
Decay: Cooldown 4s Cooldown - 2s.
Death Touch: Cost 15 Rage - 0 Rage.
Rogue/Mage: Enchanted Throw: Damage 100% - 75%.
Rogue/Scout: Shot: No global cooldown (like Charged Chop).
Shot: Damage 100% - 80%.
Combat Master: Critical physical damage 60% - 48%
Raksha Temple: All bosses have 20% to 40% HP increase. 3rd and last bosses give 100 dias (to every player). 3rd and last bosses give 50 dias (1 for the team).
Kawak Tomb Normal mode: All bosses have 30% HP increase. Attack power and defense are the same. 5th boss will give 100 dias.
Grafu Normal mode: Normal mode will be opened on Thursday.
Grafu Hard mode: Bosses have x2 to x5 HP increase. Bosses' physical damage is increased. Attack power and defense are the same. 4th, 5th, and 6th bosses will give 100 dias, and last will give 300 dias (total of 600 diamonds to every player). Tested on 300k to 350k tank defense.
Sardo Normal mode: Bosses have x1 to x5 HP increase. Bosses' Physical damage is increased. Attack power and defense are the same. 3rd and 4th bosses will give 100 dias, and last will give 300 dias (total of 500 diamonds to every player). Tested on 280k to 320k tank defense.
Tomb of the Seven Heroes Normal Mode: Closed until further announcement.
Tomb of the Seven Heroes Hard Mode: More details will be announced later.