2Moons Rebirth
2Moons Rebirth brings the classic dark-fantasy MMORPG back with everything the official game has today. We run the newest official client, so every class, map, dungeon, item and event from the latest official updates is here, not a frozen old version.

2Moons Rebirth
The classic dark-fantasy MMORPG, back with everything the official game has today
Closed beta: 50 tester spots 
We are a test server: the game is not released yet. Come and play, explore, and help us shape it, but expect bugs and resets before launch. The spots are limited, and a waitlist opens when they are full. Every report is read, and the in-game bug button sends it straight to the team.
All the latest official features 
We run the newest official client, so every class, map, dungeon, item, and event from the latest official updates is here, not a frozen old version. When the official game gets an update, we follow.
A server built from scratch 
Behind it is our own server, written from scratch. It does not reuse leaked official server files. Every system was rebuilt and tested against the real game, so the world plays the way you remember, and we can fix, extend, and improve anything without being stuck on someone else's code. Every trade, purchase, and reward is checked on the server's side, and an anti-cheat watches for speed and reach hacks.
The full game 
- 15 classes with full skill trees, masteries, and Meister skills
- The official dungeons, field bosses and the castle siege
- Open PvP, duels, the Colosseum, Battle Royale and DK Square
- Guilds with guild wars, alliances, ranks and skills
- Pets, mounts, wings, crests, costumes and titles
- Crafting, upgrades, awakening and the Deka Shop with VIP status
- Quests with full dialogs, daily attendance and connect rewards
New systems of our own 
- Trade jobs: run goods with your pack animal along trade routes between towns
- World bosses with their minions, guardian stones, monster invasions, and random portals
- Rare drops and lucky box prizes are announced to the whole server
Build the game with us: player creations 
Coming with update 0.1.34. The players decide where the server goes, and we are building the tools for it:
- Editors on our website: create maps, monsters, skills, items, NPCs, quests, and UI, and switch between them like one studio
- Every change is saved as a draft, with what it was before and what it is now, and you submit it as one entry: a single change or a whole package, like a new skill with its UI
- The community votes every month, one vote per account in each group (World, Combat, Interface)
- The winners are checked by the team and go into the game with the next monthly update
- My entries: see every entry you made, its status, its votes, and the full list of changes
Entries become the property of the server when you submit them (you confirm this before you submit); the Terms on our website have the details.
2Moons Studio 
To make all that possible, we built 2Moons Studio, our own toolkit for the game. It shows every model, map, and UI window, and its editors let the team change the game safely: skills and their effects, monsters and their attacks, drops, items, quests and their dialogs, the economy, monster waves, map placements and UI layouts. Changes are made as drafts, tested by our bots and on the test server, then released. That means we can [b]add[/b] new content, [b]change[/b] what the community wants changed, and remove what does not work.
Updates you can follow 
We release big batches with full patch notes, written for players: what was wrong, and what it does now. The launcher updates the game for you with signed updates, and the website shows every release at Patches.